One walkthrough of your facility becomes a simulation-ready digital twin in NVIDIA Isaac Sim: photoreal appearance plus collision geometry, at metric scale. Robots train there in parallel, then deploy to the real floor on the same map they learned in.
The same payload that captures a building for BuiltLedger captures it for simulation. Nothing is modeled by hand.
LiDAR, 360° video, and depth from the payload on a quadruped. No operator on the floor, no production stop. A floor plan works as a starting point when a scan hasn't happened yet.
The capture becomes a Gaussian splat for photoreal appearance and a collision mesh for contact. Both are packaged as OpenUSD, gravity-aligned and at metric scale.
The twin loads into Isaac Sim and Isaac Lab. Dozens of copies of the robot learn navigation and inspection routes at once, failing safely where it costs nothing.
The policy ships to the NVIDIA Jetson on the robot. The scan it trained in is the map it localizes against, so day one on site looks like day one thousand in sim.
909 Rose Avenue, 4th floor. The plan is segmented into envelope, walls, core, furniture, and free space, then exported as an Isaac USD scene with box colliders and a navigable corridor network. Each of the 67 suites gets a goal point outside its door.
The payload rides a Unitree Go2 with a Jetson Orin NX. Autonomous navigation on real floors and stairs, and a semantic map of the building built on board as it walks.
A twin of your floor is the cheapest place to find out where an AMR gets stuck, which inspection route a quadruped can actually walk, and how a workflow changes when a cell moves. Train it in the twin, then bring it in. Maryland manufacturers can fund the capture and the hardware through Manufacturing 4.0.
We'd rather show you a run than a render. Here is the honest state of the loop.
We'll scan it, rebuild it, and show you a robot learning to work in it.
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